Thursday, October 29, 2009

BARF! BARF!! BARF!!!

Did this through the wee hours of Saturday. Haven't modelled with a purpose for quite a while now and I'm quite surprised that I'm not at all rusty (yet). Been wanting to get this done weeks ago for the new semester (which has already started... procrastination... sigh).

This model was done for students to use for their animation assignment. Total polycount was around 2800++. Wasn't really targeting for any certain number but had to make sure it's friendly for all PCs.

I just knew I wanted to model a guy with huge arms and small legs. This was done with no design reference, which might have caused the struggle for me to finish this and ultimately contributed to the naming of this dude: BARF!!! Textures? We'll see.

Wednesday, October 21, 2009

PSP Go! has finally arrived.

image by www.uncrate.com

PSP Go!! Here we go!! I was walking in a mall somewhere in KL yesterday. Then I saw PSP Go (both in black & white version) on a display of a computer/game store.

So I just wanna share a bit of info about the new PSP Go with you guys (Credits to Wikipedia!!)

The PSP Go (styled PSPgo or PSP go, model PSP-N1000 is a version of the PlayStation Portable handheld video game console manufactured by Sony(well, you guys might have known all bout it).It was actually released on October 1st 2009 in American and a few part of Europe and is scheduled for release November 1st in Japan ( I wonder why?).
It is more elegant (well the target audience is teen...not just kids...well duh), 43% smaller than the previous version, slide screen design easily fits into your pocket & Memory Stick Micro, 16 GB of Flash Memory.

The PSP Go finally have a Bluetooth connectivity, enabling the use of compatible Bluetooth headsets and also with Bluetooth-enabled mobile phones. This will also enable users to possibly connect and play games using a Sixaxis or DualShock 3 PlayStation 3 controller(imagine playing with those controller on to the PSP Go...hahaha) or Bluetooth headset.
The @#$%^& bout PSP Go is just, it doesn't support UMD card...fully downloaded games.

The Price... it's around RM950.. reasonable? You decide..

*sources from Wikipedia & Playstation official website

Tuesday, October 20, 2009

Noir...

A quickie just to make myself occupied. This is just one of the four characters me and Nadia been workin on for an exhibition at our faculty. But the thing is, I can't stop working on this guy. I should be moving on the other three characters. And this is not even the main character. Sigh... More on this to come.

Thursday, October 15, 2009

Why Do You Wanna Kill Me?

Don't mind the cape and the body proportion. I like it that way :P Spent a cuppla hours on this on a Sunday and ended up with this. Received mixed reactions for the ears but hey, why not. Revisiting seems likely.

Wednesday, October 7, 2009

Black Eyed Coffee...

This was done in a rush but I guess I'm okay with it. It's worth a revisit. A ridiculous 3++ hours worth of painting in SAI with caffeine-intoxicated body, soul and mind.

The nose is a little wonky, I know, but I was just lazy to fix it. The red (or I think it's red) didn't turn out the way I wanted. Just realized what the silhouette is creating: a guy with huge ears. Oh well. The armor thing? Hmmm....  I don't know, it was spontaneous; and also because I can't make out how it actually looks like in the sketch. Just expect another version of this. A decaf version perhaps. Heh...

Credits to Nadia for the initial sketch (which looks way better).

Monday, October 5, 2009

Heh...

Quickie color test. Results? Crap.

Cowabunga?...

Get it? Please tell me you get it.
Quick ink on paper, colored and messed up with SAI. Took me what? 20, 25 minutes? Then realized it looked so bad that I had to cover the whole goddamn thing with black outline.

P/S: Don't get me wrong... I like Raphael :P

Live Long and Prosper

Coffee high equals ultimate lameness and horrid composition...
Spock before his glory days. Quick ink on paper, colored in SAI.