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Preliminary discussions for this project go way back to earlier this year when we were brainstorming on ideas and characters and whatnot. Scripts were drafted, scrapped and green-lit and it all lead to this fishy-looking character (currently named Fishboy).
I am/was (supposedly) the character's arms/legs/hands/feet developer but even with those individual parts drawn seperately, you'll never know how they'd look like merged all together. So I decided to sketch out the first concept (based on Joe's fishheads mesh and Nadia's 3D mockup) and yea, this thing came out.
I thought I was happy with the "wet-look" feel of the face but no... not wet enough I guess. My main concern remains on the body as I was aiming for a long but hunched torso. The hands and feet are still up for development because I'm not really happy with the inconsistency of the both of them (the feet looks like a complete rip-off of Teenage Mutant Ninja Turtle).
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More to come!
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